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Gran Turismo Sport Demo Test Drive with Thrustmaster T-GT

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Дивіться просто зараз онлайн: Gran Turismo Sport Demo Test Drive with Thrustmaster T-GT

Детальний опис відеоролика: http://www.ISRTV.com presents our Test Drive of the Gran Turismo Sport Demo with the Thrustmaster T-GT. With Gran Turismo Sport coming in only a week, and …

Число показів на сьогодні: 21374


Дата публікації: 2017-10-10 00:38:08

Повна тривалість відеоролика: 30:32



Inside Sim Racing

Кількість лайків: 576

Кількість дизлайків: 35

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Комментарии


  1. Kingfuzz69
    11.10.2017

    You said your wheel FFB is all the way up ?….because my T300 is on 1 in game settings way to heavy FFB.. damn gorilla would complain …that T-GT wheel must have some weak FFB

  2. TurgBurglar
    11.10.2017

    This sumbitch knows how to drive!

  3. Bryan Heitkotter
    11.10.2017

    Hi John, Regarding the sudden power oversteer out of low speed corners, it may be closer to reality than you might have thought. One of the challenges to consistently fast lap times in the GT-R GT3 was maximizing traction on corner exit in 2nd and 3rd gear corners (and the occasional 1st gear corner!). It was very easy to have either a lateral slide from the rear end if you overdid it just a hair. If the TC was turned up high enough to prevent that lateral slide, it was holding the engine back too much for an optimal exit. There was a very fine balancing act needed. The tires were a contributing factor as well — with that much grip, a lot of load is generated at the limit and things happen faster when the limit is exceeded. Thanks for your very informative reviews btw!

  4. René Reiche
    11.10.2017

    I think John and Billy should give GTS some shit for not following the ReelFeel idea of FFB. Tell people in your review that all cars have the same degree of rotation, that the force increase is very progressive and not following a self-aligning torque curve, that you don't feel the wheel getting stiffer in high-downforce cars at higher speeds, that cars on 250kN/mm spring-rate stiffness feel mushier than a MX-5 in other sims, that the clutch pedal needs to be 100% pressed in order to engage the next gear. You are Inside Sim Racing, if not you, then who is going to point stuff like that out?!

  5. JoeyandLindsay
    11.10.2017

    I'd love to pick up a PS4/wheel and VR headset to play this, but I invested $4k into my PC already. I can't justify investing $1200 just for a PS4 game that I'll only play a few times. It looks promising, for sure.

  6. rcheliguygb
    11.10.2017

    There are two types of proximity sensors.

  7. 212809
    11.10.2017

    Amazing what they can do with old $300 hardware. This game looks light years ahead in terms of shader quality. There is not even a PC title that looks remotely close to this.

  8. jose ortez
    11.10.2017

    You can hear his voice, he was having a challenge. And that my friends is why GT Sport completely changed my mind, from not pre-ordering to buy the limited edition. Game is gorgeous and the driving is close to realism excluding the visual damage on the cars.

  9. NathanGames YT
    11.10.2017

    What kind of headset you are using and is it wireless?

  10. micheal moon
    11.10.2017

    Do you guys know if fanatec support is coming for it…..to my disappointment i do the demo and no wheel icon in settings for fanatec it works but no ffb at at.

  11. Marcel B.
    11.10.2017

    after their policies regarding fanatec equipment support (or wheel support generally)… Sony is dead to me. Only reason I keep my PS4 is because of Uncharted & Last of us…

  12. Leemz100
    11.10.2017

    It sure has a purdy mouth. Sounds are still ABYSMAL.

  13. Predaturk
    11.10.2017

    bye bye forza https://youtu.be/7WW-k4l1ko8https://youtu.be/RyHSbHBviGkhttps://youtu.be/aI9hvKnObtQ

  14. dubtube
    11.10.2017

    GT sport looks like what I expected to see from project cars 2. Looks awesome and sounds are top notch. Unfortunately only for the PlayStation.

  15. Matei Beratco
    11.10.2017

    I just played the demo today with a wheel (fresh T300RS, since my CSW v1 is not supported) and there are 3 things I noticed that I hate:1. the pedal curves seem to be for a controller, where ~0-75% physical is 0-50% ingame….makes drifting (any high-power control) excessively hard and can cause corner exit (snap???) oversteer2. missing setting for user default traction control (I want 0, instead of 3)….had a lot of annoyances in GT6 (like difficult drifting and after 3-4 painful attempts realizing TC was 5)3. rubberband engine….just toggle the accelerator (0%-100%) on a straight and watch the rpm move +/- 200rpm with +/-1mph speed difference. Manuals/DCTs don't behave like that. It's like all cars have an automatic gearbox with a torque converter. As I'm sure all developers do. How can this pass by Kaz? It's not as bad as WRC, but it's still there.These are my biggest problems I found during my ~3h stint.

  16. Pyccak Ru
    11.10.2017

    GT King

  17. RetroAzz
    11.10.2017

    looks ok, but those hand animations are ugly.

  18. kano b
    11.10.2017

    This game was so disappointing to me. It feels like I'm playing GT4 all over again. Yes the graphics are great and all but the gameplay is all still dull and stiff. It's like nothing has changed

  19. An Te
    11.10.2017

    looks washed out.

  20. Kenneth Zubiri
    11.10.2017

    Go to bumper view to see indicator arrows.